How to fix Pro-Tools scaling and display issues on Windows 10

This is a very short post about how to fix Pro-Tools scaling and display issues on Windows 10. The information can be found elsewhere, but it literally took me 2-3 hours to find the relevant forum posts, so I wanted to create an extra place to find this info. The solution relates to an issue … Continue reading How to fix Pro-Tools scaling and display issues on Windows 10

Build a fully working Retro Arcade Cabinet on a small budget

Many of us (geeky people) in a certain age group (roughly around 30-50 years old) spent considerable time (and money) at a front of some sort of arcade cabinet during the 80s/90s, some kept going even maybe after. I, for one, remember fondly for "sneaking" into terrible looking pubs during the 90s as a young … Continue reading Build a fully working Retro Arcade Cabinet on a small budget

Improve life on Earth, build the MFOS Noise Toaster

Recently I have finished another (and for a while final) MFOS Ray Wilson designed noise box. This one was slightly complicated compared to the previous two (Alien Screamer and the Weird Sound Generator), but it is still a relatively straightforward build if you have basic electronics knowledge. The PCB came from "Soundtronics UK" and all … Continue reading Improve life on Earth, build the MFOS Noise Toaster

More jargon busting in digital audio processing

How digital data converted to analogue sound  A converter circuit should be used, named DAC (Digital to Analogue Converter). In essence it is a reversed process of the conversion from analogue to digital. It translates a binary audio data signal to analogue oscillating/ alternating electrical signal, essentially continuous voltages instead of an on/off signal.  The … Continue reading More jargon busting in digital audio processing

The transformation of sound between you and your computer (and back)

While living in the digital age it is easy to forget about the technology which helps every day communication on our phone, tablets and PCs. Mobile phones were already almost a basic commodity and the restrictions of the virus pandemic supercharged the number of people whom are using VOIP (voice) based applications such as Zoom, … Continue reading The transformation of sound between you and your computer (and back)

Build a microphone from scratch – my loose contact carbon microphone design soon available as a kit

I have posted about the first prototype of my carbon microphone some time ago. For those whom might have not seen it, I am re-creating a working microphone, based on the very first designs of sound transducers (or microphones for laid people), invented around the late 19th century. You can read about the principles of … Continue reading Build a microphone from scratch – my loose contact carbon microphone design soon available as a kit

A Perfectly Sad Day – a short animation Audio Post Production

A friend of mine recently made a traditional short animation by photographing every frame individually. I thought that would be a good exercise for me to practice a bit of sound design/ audio post-production. This is the second version of it (first one will never be seen...) All the sounds are from fresound.org and edited/ … Continue reading A Perfectly Sad Day – a short animation Audio Post Production

Make a record like it would be the 1800s – 1st prototype

The first electronic microphone was invented and patented during the second half of the 19th century. There were a few different, not the most practical solutions invented, before the loose contact carbon microphone was built by Emelie Berliner and David Edward Hughes. My idea is to re-create a working microphone in a kit form, using … Continue reading Make a record like it would be the 1800s – 1st prototype