Many of us (geeky people) in a certain age group (roughly around 30-50 years old) spent considerable time (and money) at a front of some sort of arcade cabinet during the 80s/90s, some kept going even maybe after. I, for one, remember fondly for "sneaking" into terrible looking pubs during the 90s as a young … Continue reading Build a fully working Retro Arcade Cabinet on a small budget
games
Audio Post Production naming convention
As I am continuing my journey in audio I have got myself into the art of audio post-production, specifically into game and animation audio. In that discipline of audio, the sound designer / editor has to work with numerous sound files. Best practice tells, to treat your audio library as a large database, which makes … Continue reading Audio Post Production naming convention